Gun Violence, Videogames, and Libraries | American Libraries Magazine


Quotables:

“ALA’s Office for Intellectual Freedom recommends that libraries cultivate videogame creation, play, and contests. Many reluctant learners are at-risk youth, and gaming helps bring them into the library.”

“Libraries are among the most trusted of institutions. It is time to use that trust to create activities and programs that help solve the problem of gun violence.”

via Gun Violence, Videogames, and Libraries | American Libraries Magazine.