This Gorgeous Game Teaches You the History of Typography | Gizmodo


Do you like type? Did you go see the movie Helvetica and break out in tears of joyful satisfaction at the end credits? Do you have a graphic designer cousin who taught you what sans serif meant, and did you think it was fascinating? You’re going love Type:Rider.

This new game for iOS and Android takes the history of typography and transforms it into a beautifully mesmerizing game.

Then there’s the typography. For each asterisk you collect, you unlock a piece of the history of typography from cave paintings to Comic Sans. Each level represents a different period in human history starting with “Origins” followed by “Gothic” which jumps in around Gutenberg’s time.

Read: This Gorgeous Game Teaches You the History of Typography | Gizmodo.

Type:Rider – TRAILER – EN from Cosmografik on Vimeo.

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11 Weird Internet Sites, Encyclopedic Site for Game Consoles, 17 Design Inspiration Sites, Newbie YouTube Guide, Pinterest Ads


Gizmodo spotlights 11 of the Weirdest Sites on the Internet, submitted by followers.

This Encyclopedic Site Contains 41 Years of Video Game Console Design | Kotaku. The Wikipedia contributor behind the site, Evan Amos, wants to establish a free, online museum based on his collection.

Developers suggest 17 Sites for Web Design Inspiration | Mashable.

New to YouTube? Take a look at The Beginner’s Guide to YouTube | Mashable.

Here’s What a Pinterest Ad Looks Like | AllThingsD

Video Games in School [Infographic] | bestmastersineducation.com


Video Games in School

Image source: www.bestmastersineducation.com

via Video Games in School.

Gaming and Play in the Library: A Brief History | Information Space


The international academic journal Library Quarterly recently published my article tracing the history of gaming in libraries back to the 1850s. You can see the entire article in the publications area of my game lab, Because Play Matters. I wanted to offer a few highlights here about how public libraries have used games over the years.

Read the full story: Gaming and Play in the Library: A Brief History | Information Space.

What It’s Like To Be A Woman Making Video Games | Jezebel


Guest Editorial by Whitney Hills.

Quotables:

“At some of these studios, there are literally no other women in sight. There’s a women’s bathroom, but the light is always off, because you’re the only one who uses it, and you have to fumble for it in the dark. If it’s nighttime and you’re walking down the vacated hallway of a shared office building in an unfamiliar city to a bathroom only you use, you feel afraid you’ll be cornered.”

**************

“When there’s a decision to be made about who from the company will go visit a developer to discuss a new project, you are told that they really need to send “a guy’s guy… Someone who can hold his liquor, drink a lot with the developers, and earn their trust.” Definitely not you.”

The full story: What It’s Like To Be A Woman Making Video Games | Jezebel.

Scientists Use Videogames to Improve Older Brains | WSJ


In the future, your doctor may prescribe you a videogame.

In a groundbreaking new study at the University of California, San Francisco, scientists found that older adults improved cognitive controls such as multitasking and the ability to sustain attention by playing a specially designed videogame — and that the effects can be long lasting.

The study, to be published in the scientific journal Nature on Thursday, is part of a broader effort to understand whether specially designed videogames can help treat neurological disorders, such as attention-deficit hyperactivity disorder and even depression. There is growing evidence, researchers say, that videogames could eventually become therapies on par, or used in tandem, with ingestible medications.

See the full story: Scientists Use Videogames to Improve Older Brains | Digits | WSJ.

Sexism and abuse isn’t only on Twitter: one woman’s gaming experience | theguardian.com


A commenter describes the reactions of male players she beat in an MMORPG – and the change when she played as a ‘man’.

Quotable: “…[E]ven though these personal threats were against the game rules, the game’s staff assumed no responsibility for enforcing the rules, or else blamed me for ‘provoking’ the male players. (One game operator did tell me that I ‘provoked’ the threats by ‘playing too well’ and suggested I deliberately lose more often so as not to bruise male egos. This game operator was, by the way, female.)”

via Sexism and abuse isn’t only on Twitter: one woman’s gaming experience | Technology | theguardian.com.

 

Mega Summer Reading List of 23,000 Post-Apocalyptic, Plague, and Pandemic Books | Ellyssa Kroski – OEDB.org


I love post-apocalyptic fiction in the form of novels, films, comics, and video games. I have gathered reviews and recommendations for hundreds of titles for my own summer reading list that I thought others might enjoy as well.  This post will highlight some of my favorite post-apocalyptic novels, but then also provide resources and lists where you can find over 23,000 more!!

via Mega Summer Reading List of 23,000 Post-Apocalyptic, Plague, and Pandemic Books | Ellyssa Kroski – OEDB.org

Neil Gaiman to Release First Video Game | Mashable


Horror-fantasy icon and best-selling author Neil Gaiman is stepping into a new world: a virtual one. The British-born writer has announced the launch of his first video game, Wayward Manor.

See the full article: Neil Gaiman to Release First Video Game | Mashable.

Competitive Relaxation: A Turbo-Nerd’s Way To De-Stress | Co.Labs


Biosensors which sense your stress level through skin conductivity and brainwaves, combined with [biometric] games to train you how to relax, are the latest ways to achieve Zen.

Stress causes the sweat glands to activate, changing the conductivity of your skin in a reaction known as a galvanic skin response (GSR). The PIP, held between finger and thumb, measures that response and transmits it to an Android or Apple device. Galvanic has also developed several games, including a racing game called Relax and Race, which use the PIP as a controller. Galvanic’s CTO Daragh McDonnell calls it “competitive relaxation.”

via Competitive Relaxation: A Turbo-Nerd’s Way To De-Stress ⚙ Co.Labs ⚙ code + community.