The PlayStation 4 is finally available. Here’s the quick skinny on what you need to know about Sony’s just-released game console.
Read: PS4: Everything you need to know | Reviews – Games and Gear | CNET Reviews.
The PlayStation 4 is finally available. Here’s the quick skinny on what you need to know about Sony’s just-released game console.
Read: PS4: Everything you need to know | Reviews – Games and Gear | CNET Reviews.
Watson was always going to be more than just a successful game show contestant. Now, the computer is about to take on anything and everything, as it opens itself up to the public on the cloud.
IBM has announced that its supercomputer will be opened up to developers in 2014, using a new, open API that will allow people to write code which can directly take advantage of Watson’s natural language abilities. Developers will be able to ping Watson complex strings of questions and get answers in real time.
Read more: Watson Is Going To Be Open For Public Use on the Cloud | Gizmodo.
Books & Publishing
BuzzFeed Decides Criticizing Awful Books Is Too Mean | The Atlantic
Put away the hatchets, BuzzFeed book reviewers. The Internet’s foremost listicle-maker will now be taking its ‘No Haters’ policy over to its rising books section, as BuzzFeed’s new books editor said…that he will only accept warm and cuddly book reviews.
Music & Film
Why Video Games Succeed Where The Movie And Music Industries Fail | FastCompany
The video-game industry is projected to grow from $67 billion in 2013 to $82 billion in 2017. At the same time, global movie revenue, both DVD and ticket sales, hit an estimated $94 billion in 2010, down 17% after inflation from 2001. Why is the video-game industry on the ascendance? And are there any lessons that the movie (and to a lesser extent, the music) industry can take from its success?
Ramona Pringle’s life was like a sitcom — one of those cheesy, too-good-to-be-true shows about finding love and success in the big city.
She had a good job at Frontline; a number of smart, successful friends; and a boyfriend — “a fantastic one!” — whom she planned to marry. Things were perfect.
With a quick roll of the dice, though, everything changed. Her mother was diagnosed with a life-changing illness, and Pringle left her job in New York and moved back home to Toronto to take care of her. A week later, Pringle’s boyfriend broke up with her.
The dream, the city, the perfect life — gone in a flash.
“It was absolute rock bottom,” she says. ” Here I was, back in my childhood bedroom — and it was so quiet. It was so eerily quiet Here I was, back in my childhood bedroom — and it was so quiet. It was so eerily quiet.”
It was the type of situation in which some might turn to alcohol, drugs or even religion to cope. Pringle was looking for some kind — any kind — of answer. But her mother was sick, and she needed to be with her. Leaving wasn’t an option.
“People get these ‘pilgrimage moments,’ you know? When something happens to them and they trek across Europe or India in search of some kind of wisdom,” she says. “I couldn’t do that.”
Instead, she turned to the virtual realm of World of Warcraft (WoW), where she found an unexpected community of support and camaraderie. She was so inspired that she went to work on an interactive documentary, Avatar Secrets, about the lessons she learned. It’s set to be released in the spring of 2014.
A really inspiring story. I think many of us can empathize with her dramatic change in circumstances directing her life down a completely different path. The content above is only half the story…read more following the link: How One Woman Grappled With Grief Through Gaming | Mashable.
Education & Technology
Twitter had its IPO today. Twitter’s Strong IPO Leaves The Company More Richly Valued On A Per-User Basis Than Facebook At Its Debut | TechCrunch. You may also like: Post-Twitter IPO: Time to fret about a new tech bubble? | CNET and 14 Moments That Defined Twitter | FastCompany
Did your Adobe password leak? Now you and 150m others can check | theguardian
Leak is 20 times worse than the company initially revealed, and could put huge numbers of peoples’ online lives at risk. Direct link to the Adobe leaked credentials checker.
How Pinterest Plans to Woo the Rest of the Internet | FastCompany
Unlike social media platforms like Twitter that capture the here and now, Pinterest is for dreaming of what’s ahead, says CEO Ben Silbermann…“People use Pinterest every day to get ready for and excited about something in their future–what they’re going to make for dinner, what they’re going to teach their classroom of students. If we can create a set of connections between things that they’re interested in, we can help them plan for that future.”
Librarianship
This is your brain. This is your brain on Super Mario 64. See how the gray matter is increased? A new study published in the journal Molecular Psychiatry suggests a whole lot of benefits to playing video games.
The study concludes that “video gaming causes increases in the brain regions responsible for spatial orientation, memory formation, and strategic planning, as well as fine motor skills.”
Read: Video gaming boosts certain brain regions, study says | Crave – CNET.
Forget swords and sorcery. Ever, Jane invites MMO players into the treacherous waters of England’s Regency Period.
Read: Jane Austen game is a proper MMORPG | Crave – CNET.
Now this is a Kickstarter project I can get behind!
Full Post
Gamers of a certain age will no doubt scream Oh wow, I remember that! as they click through the Internet Archive’s latest project.
The non-profit organization recently launched the Historical Software Collection, with the mission of making old programs accessible (including plenty of games!) that were originally released for platforms like Atari 2600, Apple II, and Commodore 64.
Software itself isn’t new to the Archive, but it’s spent the past couple of years making these programs playable in-browser. So whether it’s E.T. on Atari 2600 from 1982 or VisiCalc on the Apple II from 1979, there’s no need to download a heap of emulators to try them out.
Archiving video games can present special challenges, as David Gibson at the Library of Congress has explained so well. But the independent Internet Archive claims to have the largest software archive in the world, and it should be interesting to see how the next few years work out for them.
Perhaps one of the greatest challenges they’ll face is copyright. Technically, all of these programs are still covered under copyright law. And I have no doubt that the myriad companies responsible for managing the rights to something like E.T. are figuring out if they should intervene. Hopefully, no one will try to pull these programs. But if they do, it will be just one more example of how desperately broken our current copyright system is. [Internet Archive]
The Internet Archive Opens Its Historical Software Collection To All | Gizmodo
A video game studio censored negative YouTube reviews of its latest title, using spurious copyright-infringement claims to get its way. And now the gaming world is hoisting its controllers in revolt.
via Video game studio uses copyright claims to censor bad reviews | The Daily Dot
You may also like: Want to Sell Your Game? Don’t Tick Off YouTubers | WIRED
The library inside the National Museum of Play in Rochester, New York isn’t your average hall full of dog-eared books. It houses some original documents used in the making of some of the most legendary, important videogames ever created. And we got to see them.
via Deep Inside This Museum Lies the Holy Grail of Adventure Games | Game|Life | Wired.com.