Short Story Vending Machine Promises Old-School Distractions | Engadget #reading #fiction #stories #storytelling #format #tech #selfserve #literature #free


In the French city of Grenoble, there are unusual vending machines that don’t dispense soda or snacks — they print out short stories that look like paper receipts instead. These machines were built by a publishing company called Short Édition, which placed eight of them in public locations (such as the city hall and libraries) as part of a pilot project. Each dispenser has 1-minute, 3-minute and 5-minute buttons, so readers can choose how long their stories are, all of which were written by members of the Short Édition community. SOURCE: Short story vending machine promises old-school distractions | Engadget

The First Great Works of #Digital #Literature are Already Being Written | The Guardian #gaming #video #storytelling #art #tech


Video games could be the greatest storytelling medium of our age – if only the worlds of art and technology would stop arguing and take notice…READ MORE: The first great works of digital literature are already being written | Technology | The Guardian

Georgia Tech Uses #ArtificialIntelligence #AI to Crowdsource #Interactive #Fiction | GT #tech #crowdsourcing #storytelling #gaming #users


Georgia Institute of Technology researchers have developed a new artificially intelligent system that crowdsources plots for interactive stories, which are popular in video games and let players choose different branching story options. READ MORE: GT | Georgia Institute of Technology | News Center | Georgia Tech Uses Artificial Intelligence to Crowdsource Interactive Fiction

Secret Confessions Being Displayed in Train Station + 9 #Innovative Methods for Modern #Storytelling | Mashable + Storytelling in the #Digital Age | TechCrunch


British people’s secret confessions are being displayed in a train station | Mashable
The deepest fears and emotional confessions of strangers are being anonymously displayed at a busy train station in the south of England. “The Waiting Wall” allows commuters travelling through Brighton train station to submit anonymous confessions that are then projected onto a large screen for fellow passengers to read. The display is running from September 21 to September 27 as part of Brighton digital festival.

9 Innovative Methods for Modern Storytelling | Mashable
When an author set out to tell a story in years past, he or she typically did so on paper, a typewriter or by typing at a computer.

But today, storytellers find imaginative ways to share their ideas with interactive and visual elements. On modern mediums like Twitter, Vine, YouTube and other mobile applications, storytellers are crafting tales in ways that would have been unfathomable a decade ago. Offline, too, authors have begun rethinking the traditional concept of the book in ways both innovative and unorthodox.

Storytelling In The Digital Media Age | TechCrunch
Recent studies have shown that attention spans for millennials – those who have grown up in a digital world – are 60 percent shorter than previous generations when it comes to media. They’ve essentially emerged from birth staring at smartphones and tablet computers – with endless entertainment options just a screen away. As this attention span continues to shrink, brands must identify new ways to break through the clutter and establish meaningful emotional connections with their audiences.

Related

Digital #Storytelling: An Opportunity for #Libraries to Lead in the Digital Age | Dr. Brian Detlor | Slideshare #tech #society


 

‘Her Story’ is a Compelling New Type of #Interactive #Storytelling | Ars Technica #video #gaming #transmedia



To anyone who was paying attention to video games in the mid-’90s, the term “FMV game” probably still inspires snorts of derision. The handful of titles that shoehorned simple gameplay on top of highly compressed full-motion video (FMV) usually suffered from low-quality sound and images, poor production values, limited interaction options, and ponderous repetition of a few short video clips through multiple plays. The results ranged from mediocre at the high end to some of the worst games ever made at the low end. By the end of the ’90s, filmed, live-action video clips gave way to polygons and animated, pre-rendered sprites as the gameplay and story-telling engine of choice.

But just as failed ’90s experiments in virtual reality are leading to a resurgence in the form today, the FMV gaming failures of decades past are finally being explored with the technology and game-design advancements of today. Her Story is proof that FMV games don’t have to be awful and that filming actors on a set could be a criminally underexplored form for interactive storytelling. READ MORE: Her Story is a compelling new type of interactive storytelling | Ars Technica.

Let’s Stop Shaming Little Boys Who Read About Girls | BookRiot #books #kids #sexism #genderequality


At the link the author further recommends in the article 23 books about girls for little boys to read. Great post!

I recently took my infant son to a gathering where he played happily on the floor, the center of attention in a ring of adults who were all interacting with and admiring him.  Then I mentioned that his new favorite toy is bright pink. The men in the circle chuckled awkwardly and exchanged glances, and then someone joked: “so does that mean he’s gay?” I see this kind of gender policing happening so often, so early, for little boys.

In a related issue, when Nicola Griffith posted her astonishing data showing that books about women don’t win awards, it begged the question: why don’t men seem to care about women’s stories? Why don’t judging panels value the experiences of women? And yet I’ve heard this offhanded sentiment from friends of mine who are men: “I guess it’s a pretty good story — even though it’s about a girl.”

The root of the problem, I believe, isn’t simply that men don’t care about women or can’t imagine women’s experiences. It’s that they are actively shamed — even as infants! — when they show interest in anything perceived as “girly” or as a compromise to their masculinity. They’re not supposed to like pink, or dolls, or dresses, or princesses, or stories about girls. They hear it first from their caregivers and authority figures, and then from each other once they’ve internalized the message. READ MORE: Let’s Stop Shaming Little Boys Who Read About Girls | BookRiot

Chris Milk: How Virtual Reality Can Create the Ultimate Empathy Machine | TED.com #virtualreality #psychology


Chris Milk uses cutting edge technology to produce astonishing films that delight and enchant. But for Milk, the human story is the driving force behind everything he does. In this short, charming talk, he shows some of his collaborations with musicians including Kanye West and Arcade Fire, and describes his latest, mind-bending experiments with virtual reality.

via Chris Milk: How virtual reality can create the ultimate empathy machine | Talk Video | TED.com

The startup that lets you add scents to texts now offers scents with e-books | Boston Business Journal #ebooks #olfactory


Vapor Communications, the Cambridge-based tech startup that debuted a technology last year allowing users to add scents to text messages, has come up with a way to add smells to e-books. The startup debuted “oMedia,” described as a way to integrate scent messages into a range of consumer products including e-books, songs and clothing that uses oNotes technology.

READ MORE: The startup that lets you add scents to texts now offers scents with e-books | Boston Business Journal

Edgar Allan Poe Animated: Watch Four Animations of Classic Poe Stories | Open Culture



I can well imagine that the insertion of modern technology into many of Edgar Allan Poe’s stories would have a tremendous benefit for those stories’ victims, and a deleterious effect on their monomaniacal plots. In one of the ironies of cultural transmission, the timeless quality of Poe’s work seems to depend upon its use of deliberately ancient methods of surveillance and torture. In a further paradox of sorts, Poe’s work never suffers, but only seems to shine, when technology is applied to it.

MORE: Edgar Allan Poe Animated: Watch Four Animations of Classic Poe Stories | Open Culture