Typewriter-Inspired Mechanical #Keyboard | QWERKYWRITER #gadgets #devices #typewriters #digital #tech


We spend a lot of time on our digital devices and we should be able to express ourselves through them. Unfortunately it’s all beige and brushed aluminum these days. We at Qwerkytoys are about to shake things up with our first product, the Qwerkywriter. Qwerkywriter connects wirelessly via Bluetooth to iPhones, iPads, iMacs, MacPros, Macbooks, Android Tablets Devices, Windows Tablets, and more. MORE: QWERKYWRITER | Typewriter-Inspired Mechanical Keyboard

Related: Qwerkywriter’s retro iPad keyboard is a flawed masterpiece | Engadget

What You Need to Know to Be Culturally Literate in 2016 | WIRED #science #culture #security #business #design #knowledge #literacy


THERE ARE LOTS of things they don’t teach you in school. How to mesh music with technology, the way Jimmy Iovine and Dr. Dre have managed to do. How to navigate a post-Snowden security landscape. Why Ebola can help us fight other diseases. When it comes to living in the here and now, your education is incomplete. Good news: We’re about to school you. We’ve assembled the ultimate cheat sheet for the worlds of security and government, business, science, design, and culture. You’ll learn about the core people and concepts, as well as the go-to Twitter, Instagram, and Tumblr feeds that you absolutely must follow. Welcome to your crash seminar in the present. Feel free to take notes. READ MORE: What You Need to Know to Be Culturally Literate in 2016 | WIRED

Designing for Different Online #Personality Types | UX Magazine | #design #UX #online


In my work as a web psychologist, I’m exposed to many different types of user behavior and online decision-making processes. Although each person is different and has an individual style, I have identified six recurring patterns of behavior that I identify as specific “online personality types.” In this piece, I’ll discuss the six pattern types, explain the psychological drivers of their behavior, and provide site optimization tips that online businesses can use to leverage each type’s unique desires. READ MORE: Designing for Different Online Personality Types | UX Magazine

#Infographic: Everything You Ever Wanted to Know About #Fonts | The Digital Reader #typefaces #typography


As you can see in the following infographic from Cartridge Discount, fonts used for the web differ from ones designed for print. This graphic also explains the difference between serif and sans serif, and how most people have been mistakenly using the word “font” when writing online about “typefaces”. via Infographic: Everything You Ever Wanted to Know About Fonts | The Digital Reader.

For more information about fonts also see the infophile.ca resource Typography and Type Design.

The Key to #Digital #Learning? Bring It Into the Real World | WIRED #kids #education #museums #interactive



IF YOU WANT to teach your kid about ecology, sustainability, or the future of interactive education, take them to the New York Hall of Science and head for the giant virtual waterfall.

The massive digital faucet feeds the ecosystems of Connected Worlds, a cutting-edge installation that aims to teach youngsters about environmental science by immersing them in it. It’s an interactive simulation big enough to walk around inside—virtual reality that’s not piped into a headset but projected onto a real physical space.

Kids can shape the environment through a clever combination of physical and digital interaction. READ MORE: The Key to Digital Learning? Bring It Into the Real World | WIRED.

Lessons from the #Digital Classroom | MIT Technology Review #data #education #tech


In four small schools scattered across San Francisco, a data experiment is under way. That is where AltSchool is testing how technology can help teachers maximize their students’ learning. Founded two years ago by Max ­Ventilla, a data expert and former head of personalization at Google, AltSchool runs schools filled with data-gathering technology.

Information is captured from the moment each student arrives at school and checks in on an attendance app. For part of the day, students work independently, using iPads and Chromebooks, on “playlists” of activities that teachers have selected to match their personal goals. Data about each student’s progress is captured for teachers’ later review. Classrooms are recorded, and teachers can flag important moments by pressing a button, as you might TiVo your favorite television show.

The idea is that all the data from this network of schools will be woven into a smart centralized operating system that teachers will be able to use to design effective and personalized instruction. There is even a recommendation engine built in. READ MORE: Educating Data | MIT Technology Review.

Why I Write in #PowerPoint | HBR + Book Written Entirely In PowerPoint Aims To Reinvent How Businesses Communicate | FastCompany #business #communication


 

When writing business documents (aside from emails), most people turn to word-processing software. That’s not the only option. You can do everything — outlines, drafts, revisions, and even layouts, if you’d like — in PowerPoint or similar presentation programs. That’s what I’ve used to write my books, internal documents, sales collateral, and web copy, for several reasons. READ MORE: Why I Write in PowerPoint | Harvard Business Review

Raise your hand if you like sitting through slide-show presentations. How about reading dense, jargony business documents? These are the staples of modern business communication, and yet they’re enjoyed by precisely no one. Enter Nancy Duarte, CEO of Duarte Design. Duarte thinks she can redesign business communication with Slidedocs, a new concept she defines as “a visual document, developed in presentation software, that is intended to be read and referenced instead of projected.” Think of it as a kind of a hybrid between slide-show presentations and prose documents—but one that eliminates the most annoying qualities of each. Duarte’s new book on Slidedocs, which she wrote entirely in PowerPoint, has just been released as a free download on her website. READ MORE: Book Written Entirely In PowerPoint Aims To Reinvent How Businesses Communicate | FastCompany

16 #Trends That Will Define The Future Of #VideoGames | The Guardian #gaming #tech


Super-interesting! If you are a fan of coding camps and makerspaces this would be a good article to read to get an idea of what’s on the horizon in gaming development, gaming innovations and interactive/social gaming.

From the rise of gamer parents to transparent game design, a step-by-step prediction of how games will be made over the next five years. READ: 16 trends that will define the future of video games | Technology | The Guardian

Everything Science Knows Right Now About #StandingDesks | Co.Design #treadmilldesks #activedesks #business


If it wasn’t already clear through common sense, it’s become painfully clear through science that sitting all day is terrible for your health. What’s especially alarming about this evidence is that extra physical activity doesn’t seem to offset the costs of what researchers call “prolonged sedentary time.”

In response some people have turned to active desks—be it a standing workspace or even a treadmill desk—but the research on this recent trend has been too scattered to draw clear conclusions on its benefits (and potential drawbacks). At least until now. A trio of Canada-based researchers has analyzed the strongest 23 active desk studies to draw some conclusions on how standing and treadmill desks impact both physiological health and psychological performance. READ MORE: Everything Science Knows Right Now About Standing Desks | Co.Design | business + design.

The Case For Letting #Kids #Design Their Own #Play | Co.Design #identity


For better or worse, products and the designed world are used as tools for self-determination. In childhood, toys become part of a playful process of becoming ones’ self. Child psychologists have known for decades that through play, children learn empathy, “try on” identities, and experiment with their place in the world. Essentially, in childhood we play our way through discovering who we are. Unfortunately for kids today, the designed world doesn’t leave much room for them to explore. Most toys come with pre-defined identities and stories, which rob children of the joy of imagining these things. There is also a dearth of open-ended toys, or toys without instructions and right and wrong answers. This leaves few opportunities to figure out how to use a toy, experiment, fail, and invent the story of where it came from, and why it does what it does. READ MORE: The Case For Letting Kids Design Their Own Play | Co.Design | business + design.